HAPTIC FEEDBACK IN A VIRTUAL REALITY EXERCISE GAME: DESIGN OF A STUDY AND IMPLEMENTATION OF A SYSTEM
Date of Award
2019
Degree Type
Thesis
Degree Name
Master of Science in Computer Science
Department
Computer Science and Statistics
First Advisor
Jean-Yves Hervé
Abstract
Exercise is an important activity which many people do not include in their lives, leading to health issues as they age. A commonly cited reason for not exercising is lack of motivation. One approach to increase motivation to exercise is to combine exercise with video games, called exergames. My research presents an experiment designed to determine how an exergame with vibrotactile feedback affects a users' intrinsic motivation, immersion, and interest in the game and a system designed for the experiment. I conducted a user study with students between the ages of 20 to 30 who played the same exergame with vibrotactile feedback for between 3 to 5 minutes and without vibrotactile feedback for between 3 to 5 minutes. The results and analysis of the data collected indicate that the system functions properly and that vibrotactile feedback can increase intrinsic motivation in an exergame user. No evidence was found that supported vibrotactile feedback increasing a user's immersion in the game. Further study is warranted due to the small sample size of the study.
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 License.
Recommended Citation
Tatoian, Robert P., "HAPTIC FEEDBACK IN A VIRTUAL REALITY EXERCISE GAME: DESIGN OF A STUDY AND IMPLEMENTATION OF A SYSTEM" (2019). Open Access Master's Theses. Paper 1477.
https://digitalcommons.uri.edu/theses/1477