IMPROVING INFORMATION LITERACY THROUGH GAMIFICATION: FANTASY BRAND LEAGUES
Document Type
Article
Date of Original Version
4-3-2019
Abstract
Undergraduate marketing majors who were enrolled in the senior-level marketing capstone course engaged with current marketing news from credible sources and practiced data visualization as part of a teaching innovation, Fantasy Brand Leagues. The ten-week assignment treated brands like players in a game modeled after Fantasy Football. The assignment improved preparation for class discussion and created a competitive atmosphere where students were more motivated to engage with the content and in-class discussions about current events related to marketing. It improved student confidence in marketing knowledge and data visualization skills and, perhaps most importantly, prepared students for self-directed learning.
Publication Title, e.g., Journal
Marketing Education Review
Volume
29
Issue
2
Citation/Publisher Attribution
Ashley, Christy. "IMPROVING INFORMATION LITERACY THROUGH GAMIFICATION: FANTASY BRAND LEAGUES." Marketing Education Review 29, 2 (2019): 107-112. doi: 10.1080/10528008.2019.1610332.