#### Document Type

Article

#### Date of Original Version

2016

#### Abstract

Given a family π and a host graph *H*, a graph G β H is π-saturated relative to H if no subgraph of *G* lies in F but adding any edge from *E*(*H*) - *E*(*G*) to *G* creates such a subgraph. In the π-saturation game on H, players Max and Min alternately add edges of *H* to *G*, avoiding subgraphs in π, until *G* becomes π-saturated relative to H. They aim to maximize or minimize the length of the game, respectively; sat* _{g}*(π;

*H*) denotes the length under optimal play (when Max starts).

Let πͺ denote the family of odd cycles and π―* _{n}* the family of

*n*-vertex trees, and write

*F*for π when = {

*F*}. Our results include sat

*(πͺ;*

_{g}*K*) = [

_{n}*n*/2] [

*n*/2], satg(π―

_{n};

*K*) = (

_{n}*n*+2/2) + 1 for

*n*β₯ 6, sat

*g*(

*K*;

_{1,3}*K*) = 2[

_{n}*n*/2] for

*n*β₯ 8, and sat

*g*(

*P*

_{4};

*K*) β {[4

_{n}*n*/f] , [4

*n*/5]} for n β₯ 5. We also determine satg(

*P*

_{4};

*K*); with

_{m;n}*m*β₯

*n*, it is

*n*when

*n*is even,

*m*when

*n*is odd and

*m*is even, and

*m*+ [

*n*/2] = 2c when

*m*β₯

*n*is odd. Finally, we prove the lower bound satg(

*C*4;

*K*) β₯ 1/21

_{n,n}*n*

^{13/12}β

*O*(

*n*

^{35/36}). The results are very similar when Min plays first, except for the

*P*

_{4}-saturation game on

*K*.

_{m,n.}#### Citation/Publisher Attribution

Carraher, J. M., Kinnersley, W. B., Reiniger, B., & West, D. B. (2016). The Game Saturation Number of a Graph. *Journal of Graph Theory*, *85*(2), 481-495. doi:10.1002/jgt.22074

Available at: https://doi.org/10.1002/jgt.22074

#### Author Manuscript

This is a pre-publication author manuscript of the final, published article.

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